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Itachi

Sandanme Game

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Welcome fellow lower division fans!

For those of you who play the Makushita Game, this will be easy. Just pick one rikishi from each of the 15 sections within Sandanme. The more successful your riksihi, the better you will do.

The sections are divided as follows; section 1: Sd1e-Sd5w

section 2: Sd6e - Sd10w, and so on for the first half of the division. (groups of 10 rikishi)

The lower half of Sandname is divided into sections twice as big. Section 11: Sd 51e - Sd60w, etc. (groups of 20 rikishi)

You will select 15 rikishi and each can earn 10 points (well, 9 points + yusho equivalent bonus) so it is relatively easy to convert your score into a record out of 15. Last tournament I posted the details of the standings daily (will I have time to do that this basho?).

Your 15 rikishi will accumulate points for each win, for making kk, for having the best (or equivalent) record in their section of Sandanme, and for having a yusho (some points for jun-yusho) equivalent record.

These scores are scaled so that the best attainable score receives a 15-0 record.

Send your 15 selections to nmatsuo@shaw.ca

p.s. I will need to install a new o/s in the next few days due to forgotten admin pw and other difficulties so do not panic if there is no swift reply! I should have the problem resolved by the weekend.

Look to last tounament's Sandanme Game Alpha Test thread to see how the game functioned in its initial tryout.

I look forward to receiving your entries.

Itachi

Edited by Itachi

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Will try again my favourite Heya, favourite Rikishi game, which was not so bad last time (Praying...)

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I was offline for a while while installing a new o/s and in the process, I lost about 66 unread messages from my inbox. Most of those would be ordinary SML chatter but there may have been Sandanme Game entries in there.

I have received entries from Fay, Torideyama, and Profomisakari (and myself). If there is anyone else who sent in an entry, please resend.

If you are not familiar with the game, it is similar to the Makushita Game. Players select 15 Sandanme rikishi, one from each of 15 groups within the division. The first ten groups each contain ten rikishi and the last 5 contain 20. E.g. group1 Sd1-5, group2 Sd6-10, ...group10 Sd 45-50, group11 Sd51-60, ... group 15 Sd 91-100.

You score points for each win and for each kk. Another point is awarded for each rikishi who leads his group. A bonus of 15 points is awarded for the yusho winner - less for losing the playoff match or just winning the jun-yusho. The maximum 'possible' score is 150 which makes it easy to convert scores to records out of 15.

To help gauge our performance, three drones will enter.

The drone Mirai can see the future and will select the best possible lineup. Mirai's score will be scaled to 150 and all of our scores will be adjusted by the same amount. If you select the best possible team, you will get 15 wins. Mirai will always have the best score but is not eligible to receive the yusho.

The drone Genzai will select the most popular rikishi in each group. If there is no consensus pick, Genzai will choose based on some other factor (was it the youngest last tournament?). Genzai did fairly well last time which means collectively we did a good job of selecting riksihi.

The drone Mukashi will select the rikishi who had the best record in the previous tournament - in the previous two if there is a tie and even further if necessary. Mukashi didn't do as well as the rest of us last time.

Please send your picks to nmatsuo@shaw.ca (that's me).

I enjoyed posting daily reports on the game last tournament and I hope to find time to do the same this time but I may miss a day here and there as life interferes.

Please see last tournament's Sandanme Game thread to see how it went. (Just look a few pages down in the games subforum)

I look forward to setting up a few more entries. If just half the Makushita Game participants join, I'll be pleased (and busy!).

I'll accept changes up until the matches (if your riksihi hasn't had a match yet, I'll even let you change him on Day1 for another who hasn't had a match). I'll try to warn you if you've selected an injured rikishi also.

Good luck with your selections,

Itachi

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i gave it a try ...

come on people ... join .... it won't take you more than 3 minutes to make that entry.

The more the merrier !!!!!

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This is to keep the topic fresh and to report that there are already 12 players with 2 from last time expected to join soon (I hope).

The game is very similar to the Makushita Game and I expect that at least a third of the players of that game may be interested in the Sandname division enough to give this a try. The number of players in Oshirokita's Pick The Yusho Winners Game is another indication of interest in games involving the lower ranks.

I have created three drones for this game and one of those drones picks can be determined without reference to any of your picks. The drone Mukashi selects the rikshi that did the best last time and goes back further if necessary. Here are Mukashi's picks for this tournament:

Sd1-5: Miyamaru

Sd6-10: Kubota

Sd11-15: Nankairiki

Sd16-20: Kirinishiki

Sd21-25: Toho

Sd26-30: Sakaizawa

Sd31-35: Takunishiki

Sd36-40: Teruyama

Sd41-45: Ikeda

Sd46-50: Tamanotaka

Sd51-60: Hidaka

Sd61-70: Dewahikari

Sd71-80: Asahibenten

Sd81-90: Matsutani

Sd91-100: Ikehara

I should add that Mukashi finished in last place in our inaugural tournament but acheived kachikoshi. Mukashi is a kind of baseline for our performance. We should all do at least as well.

Ikehara over Mouri was a tough choice for Mukashi but since their two career tournament records are both 6-1;6-1, the tie-breaker became most recent wins and Ikehara finsihed last tounament with a 6 bout winning streak compared to Mouri's 3w 1 loss 3 win performance.

A surprise I will reveal is that there is no group with a unanimous pick. Even the most popular pick so far has four dissenters.

Itachi

Edited by Itachi

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Thanks everyone for your entries!

Last tournament we had 5 humans and 3 drones for 8 players.

This time, so far, we have 11 humans and 3 drones for 14 players. I expect at least one more so we may have 15 in our tournament. I look forward to the challenge.

Here is a list of the players so far. I lost some messages a week or two ago and there may have been someone's entry in there - please resend if that is the case.

I have entries from Fay, Profomisakari, Torideyama, Imumaru, Aderechelseamaru, Oshirokita, Holleshoryu, Tamanaogijima, Sekihiryu, Wolfgangho, and, of course, Itachi.

As for the drones, Mukashi's picks have already been posted (see previous message).

Genzai has made some preliminary picks but they must be adjusted as new entries come in.

Mirai's picks will change as the tournament progresses since it is deemed to have selected the best possible team.

Good luck, and thanks again for trying this game.

Itachi

nmatsuo@shaw.ca

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Doitsuyama and Yubiquitoyama have joined so now we have 13 humans and 3 drones for 16 players!

Thank you everyone for your interest in this game.

I hope I can keep up with the daily updates and make it interesting for you to follow as the tournament wears on. Last tournament I was able to post just about every day but there were only 8 players. I've learned more about how to set up systems to make the updating process easier for me but there are real-life pressures on my time as well that could cause interruptions. I'm really excited about it though and I'm grateful for your support.

I'm prepared to be very accomodating when it comes to changes. As long as the rikishi you wish to switch haven't stepped on the dohyo, any changes will be accepted. There may be someone who wasn't listed kyujo who doesn't appear on day 1 - just take someone who begins the tournament on day 2 to plug the hole. The default replacement will be drone Mukashi's pick since that appears to be our baseline performer.

This is the second run for this game and we may find that some simplifications to the scoring system can be made. I'll be testing some alternatives as time allows and if a simpler method produces balanced results then I may propose a change for Kyushu.

I'm kind of attached to the idea of 1 point per win, 1 point per kk but I'm not sure if points for group winners or even yusho bonus points are necessary. The scores are sure easy to calculate and convert to 15 day win-loss records and that is why I set it up that way but if a good set of win-loss records can be produced without considering yusho or group winners then I'll propose that we cut them out of the formula and perhaps award special prizes for those instead.

If you have an opinion about rewarding group winners, jun-yusho, or yusho winners with game points please feel free to express it.

Also, I may be posting too much information about the daily scores when just a single number would do. I could post a simpler update and then add the details for those who want them in a separate post if that would help.

The matches are only a few hours away. Good luck everyone.

Jason 'Itachi' Russell

nmatsuo@shaw.ca

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Welcome to our last entry, Kotononami.

I can't seem to reply to Koto-san's email so here is the confirmation. I received the entry before any Sandanme bouts had begun and it has been entered. Now we have 14 human players and three drones for 17 total.

The most convenient way for me to get the daily results into my spreadsheet is to wait for www.scgroup.com to update their data. For this reason, you won't see results until sometime the following day.

If you kept a list of your own selections, you can see how you did at www.sumo.or.jp if you can read shikona in Japanese.

Enjoy

Itachi

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Well, the time I planned to spend setting up my daily results postings got spent in the crawl space rescueing my possessions from a mouse infestation. Yuck!

For today, I have only the accumulated wins by each team to report.

Mirai magically has the best possible team so all 15 appeared and won - no surprise.

Tamanaogijima and Kotononami did the best amongst real players and their 6 wins would be more meaningful if I had the loss column in oreder but I'll have to leave that for tomorrow - maybe later tonight - must entertain family now.

Good luck tonight (any minute now ...)

Itachi

p.s. Oshirokita, your kyujo replacement change has been confirmed.

Mirai 15

Tamanaogijima 6

Kotononami 6

Mukashi 5

Sekihiryu 5

Wolfgangho 5

Doitsuyama 5

Genzai 5

Itachi 4

Profomisakari 4

Oshirokita 4

Yubiquitoyama 4

Imumaru 3

Fay 2

Torideyama 2

Aderechelseamaru 2

Holleshoryu 2

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Ok, here are some selection stats:

Of the 200 rikishi in the division, 10 were kyujo and everyone chose to replace their kyujo rikishi so really only 190 were available. In the end, 104 different rikishi were chosen. Add on the 4 kyujo rikishi that had been chosen and replaced and we selected 108 of the 200 rikishi. Just over half of them.

Sakaizawa was the most popular pick by far but for some reason, five of us avoided him.

Two of those selected Hotaka and there was one selection each of Wakakengo, Chiyonohana and Tamao.

Mirai does not figure in the selection stats since we don't know which rikishi will turn out to be the best yet.

Genzai just pads the stats of the most popular rikishi but often Mukashi also finds the most popular one since successful rikishi tend to be popular choices.

Considering this, weren't any other rikishi who were chosen by more than half the human players and only Gagamaru and Dewahikari even reached the halfway level of support from non-drones.

shikona # picked

Sakaizawa 11

Gagamaru 9

Dewahikari 9

Morioka 8

Masuhikari 7

Takunishiki 7

Ikeda 7

Matsutani 7

Mouri 7

Kainowaka 6

Teruyama 6

Hoshihikari 5

Miyamaru 4

Nankairiki 4

Toho 4

Kotomisen 4

Maenoyu 4

Orora 4

Asahibenten 4

Kotohikari 3

Yamasaki 3

Gotenyu 3

Tanno 3

Asahisakari 3

Hidaka 3

Kurosawa 3

Ikehara 3

Kotokuni 2

Hayasegawa 2

Ettoryu 2

Ashu 2

Kirinishiki 2

Tokiryu 2

Akinohana 2

Hotaka 2

Fujitsukasa 2

Wakatora 2

Notononami 2

Yuminosato 2

Tamanotaka 2

Yutsukasa 2

Munakata 2

Hanada 2

Kakushoma 2

Terunosato 2

Masutoo 2

Takamiryu 2

Azumi 2

Kyokuhikari 2

Fujinokaze 1

Asanotosa 1

Kubota 1

Takamaru 1

Kyokushoten 1

Teruazuma 1

Yonemura 1

Ryukai 1

Hokutoarashi 1

Wakamifuji 1

Nagai 1

Kagemaru 1

Arawashi 1

Omusashi 1

Minaminoshima 1

Wakakengo 1

Chiyonohana 1

Tamao 1

Wakakasuga 1

Sadanoshima 1

Hidenofuji 1

Saito 1

Taganomine 1

Tokusegawa 1

Isoazuma 1

Murayoshi 1

Hatayama 1

Kagamio 1

Nioyama 1

Daionami 1

Soryuzan 1

Futamusashi 1

Kachimori 1

Seifu 1

Ryukiyama 1

Kamakura 1

Tomishima 1

Fukuda 1

Ryuyo 1

Hananosato 1

Takashoma 1

Chiyonoshin 1

Bungonishiki 1

Ouka 1

Omatsuda 1

Toma 1

Hamaeiko 1

Tochitaiga 1

Takakiho 1

Nakatsunishiki 1

Mutsuryuyama 1

Fusanohana 1

Minanosato 1

Hoshiazuma 1

Kasugamine 1

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I have already posted the selections of Mukashi - the drone of basho past.

Here are the selections of Genzai - the drone of basho present. The popularity column refers to the number of players (including Mukashi and Genzai) who selected the rikishi.

group rikishi popularity

1 Miyamaru 4

2 Morioka 8

3 Kainowaka 6

4 Gagamaru 9

5 Masuhikari 7

6 Sakaizawa 11

7 Takunishiki 7

8 Teruyama 6

9 Ikeda 7

10 Orora 4

11 Hidaka 3

12 Dewahikari 9

13 Hoshihikari 5

14 Matsutani 7

15 Mouri 7

In the event of a tie for most popular rikishi in a group, Genzai will pick the youngest.

It is obvious that group 11 was a difficult choice unlike group 6.

Keep in mind, this is based on 16 players since no one can yet say who Mirai has selected for certain.

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Before anyone says anything, I know the formatting could be better. I'm not a wizard at this sort of thing but I have received some very useful assistance from Asashosakari (who has yet to place an entry ... perhaps in November?) with regards to preparing xl files to present well in postings. Loss of files due to total system failure is one reason for my continued primitive state as are a number of other factors. I have some information to work with and I'm sure I can fix it up but I haven't had the opportunity to play around with it and make it work yet, bear with me!

Anyway, here's my baketeiru table of everyone's wins/losses and estimated win/loss record per rikishi (out of 15). Once everyone has a few more bouts, I'll add in the kk estimate scores and if there is no further input re: group leader points and yusho/jun-yusho points, I may throw in those factors as well - tempted though I am to scrap the idea of giving game points for leading a group or winning (or nearly winning) the yusho.

Your scores so far:

shikona wins losses est. wins/15

Mirai 15 0 15.00

Tamanaogijima 6 1 12.86

Kotononami 6 3 10.00

Oshirokita 4 2 10.00

Doitsuyama 5 3 9.38

Genzai 5 5 7.50

Imumaru 3 3 7.50

Mukashi 5 6 6.82

Sekihiryu 5 6 6.82

Yubiquitoyama 4 5 6.67

Wolfgangho 5 7 6.25

Profomisakari 4 6 6.00

Fay 2 3 6.00

Itachi 4 7 5.45

Aderechelseamaru 2 5 4.29

Torideyama 2 7 3.33

Holleshoryu 2 7 3.33

Tamanaogijima has taken the early lead.

Wolfgangho had 12 of his guys on the dohyo and didn't do so well - I guess by now new results are in but I'll not be able to grab them properly for a few hours so it'll be much later before I send them out to you.

Good night, and good luck.

Itachi

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Ok, now that I've solved the 'numbers stored as text' mystery I am able to add our wins and losses properly again. Next project will be to study Asashosakari's formatting tips so the scoring tables will line up nicely in the posting window.

Here are the results after two days. Every rikishi has had one bout.

Doitsuyama has the early lead with 11 wins. Removing the drone Mirai who cannot win the yusho and automatically has the best record, we have a good split with half the teams winning more than they lost. Even removing the other two drones, we have the same split since Genzai is 8-7 and Mukashi is 7-8.

Overall we are 125-115 (without Mirai). That would be 110-100 without any drones.

Good luck on day 3 (very soon).

Itachi

shikona wins losses

Mirai 15 0

Doitsuyama 11 4

Oshirokita 10 5

Tamanaogijima 10 5

Yubiquitoyama 9 6

Kotononami 9 6

Itachi 8 7

Sekihiryu 8 7

Genzai 8 7

Mukashi 7 8

Profomisakari 7 8

Aderechelseamaru 7 8

Holleshoryu 7 8

Wolfgangho 7 8

Fay 6 9

Torideyama 6 9

Imumaru 5 10

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Here are the win/loss records after 3 days ranked by winning %.

I haven't added in the projected kk part of the score yet.

shikona wins losses est. wins/15

Mirai 28 0 15.00

Doitsuyama 16 9 9.60

Yubiquitoyama 15 10 9.00

Tamanaogijima 14 10 8.75

Oshirokita 15 11 8.65

Itachi 13 11 8.13

Aderechelseamaru 13 11 8.13

Genzai 12 11 7.83

Sekihiryu 10 10 7.50

Kotononami 12 12 7.50

Torideyama 12 13 7.20

Holleshoryu 11 12 7.17

Mukashi 9 10 7.11

Imumaru 10 12 6.82

Profomisakari 9 11 6.75

Wolfgangho 9 11 6.75

Fay 8 15 5.22

Doitsuyama has just one more win than Yubiquitoyama and Oshirokita but he also has fewer losses.

Oshirokita has had 26 matches while Mukashi has had only 19.

The imperfect drone have regressed towrds the mean with Genzai just above 50/50 and Mukashi ahead of four humans. It is still early, however.

Good luck on day 4.

Itachi

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Here are the results after 4 days.

Every rikishi has had two matches.

shikona wins losses est. wins/15

Mirai 30 0 15.00

Doitsuyama 19 11 9.50

Yubiquitoyama 18 12 9.00

Itachi 17 13 8.50

Tamanaogijima 17 13 8.50

Sekihiryu 17 13 8.50

Torideyama 16 14 8.00

Oshirokita 16 14 8.00

Holleshoryu 16 14 8.00

Kotononami 16 14 8.00

Aderechelseamaru 15 15 7.50

Genzai 15 15 7.50

Profomisakari 14 16 7.00

Mukashi 13 17 6.50

Imumaru 12 18 6.00

Wolfgangho 12 18 6.00

Fay 10 20 5.00

Got to go.

Itachi

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After 5 days, some of us have had more matches than others.

Doitsuyama extended his lead a bit while the rest of us are tumbling around wuite a bit.

The drone Genzai is moving towards the top which suggests our collective picks wee good and drone Mukashi is dropping to the bottom which suggests that most of us improve our chances by looking beyond previous tournament records.

There are 4 groups without a 3-0 rikishi so Mirai's score is only 41-4 for now. Will it return to perfection after day 6?

Good luck tonight,

Itachi

shikona wins losses est. wins/15

Mirai 41 0 15.00

Doitsuyama 27 12 10.38

Itachi 25 15 9.38

Yubiquitoyama 24 15 9.23

Tamanaogijima 23 16 8.85

Genzai 22 16 8.68

Sekihiryu 22 17 8.46

Oshirokita 21 17 8.29

Torideyama 22 18 8.25

Kotononami 20 18 7.89

Holleshoryu 18 17 7.71

Profomisakari 20 19 7.69

Aderechelseamaru 17 18 7.29

Imumaru 17 19 7.08

Mukashi 18 22 6.75

Wolfgangho 15 23 5.92

Fay 13 23 5.42

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Huch ...... :-P

Last??????

But my boys will have a perfect second week ......... B-)

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Taganomine who is kyujo as of day 1 belonged to Tamanaogijima.

At least you got one win from him!

No one else has any of the kyujo rikishi so far but that could change as we've collectively chosen half the division.

Well our matches are probably underway as I write this - let's hope no other rikishi get injured.

Itachi

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Here are the results after 6 days. Everyone has had 3 bouts per rikishi except Tamanaogijima who lost a rikishi as of day 5 due to kyujo.

Doitsuyama remains in the lead.

Mirai remains perfect.

Mukashi has settled to the bottom where Fay and Wolfgangho are struggling to get back on track for kachikoshi.

Good luck on day 7. We may have some kk rikishi by then.

Itachi

shikona wins losses est. wins/15

Mirai 45 0 15.00

Doitsuyama 29 16 9.67

Itachi 27 18 9.00

Sekihiryu 26 19 8.67

Yubiquitoyama 26 19 8.67

Tamanaogijima 25 19 8.52

Torideyama 24 21 8.00

Genzai 24 21 8.00

Imumaru 23 22 7.67

Oshirokita 23 22 7.67

Kotononami 23 22 7.67

Profomisakari 21 24 7.00

Aderechelseamaru 21 24 7.00

Holleshoryu 20 25 6.67

Mukashi 19 26 6.33

Fay 19 26 6.33

Wolfgangho 19 26 6.33

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Thanks to Asashosakari, I've been able to set up a nicer way to display the scores. I haven't figured out how to get rid of all the extra decimals though, any suggestions? (I have them trimmed to 2 places on my excel sheet but they appear with many more in the table...)

Anyway, Doitsuyama still leads (not counting Mirai) but there isn't much space between the top few players so the lead could easily change.

Most of us are headed for kachikoshi. Only one of us is now below Mukashi in the standings.

Genzai is amongst the top players as expected.

Mirai finally has a loss. In one of the groups, there is no longer an undefeated rikishi so Mirai cannot choose 15 perfect scores.

I haven't factored in the kk points yet but I should find time this weekend to set it up so perhaps tomorrow's table will contain an extra column for that.

Thanks to everyone for playing!

Itachi

p.s. anyone know how to get rid of the big gap between the text and the table?

Sandanme Game

shikona

wins

losses

est. wins/15

Mirai

51114.7115384615385

Doitsuyama

34189.80769230769231

Itachi

33199.51923076923077

Sekihiryu

32219.05660377358491

Tamanaogijima

31228.77358490566038

Genzai

31238.61111111111111

Yubiquitoyama

30238.49056603773585

Kotononami

28238.23529411764706

Torideyama

28248.07692307692308

Imumaru

28267.77777777777778

Oshirokita

27267.64150943396226

Profomisakari

28277.63636363636364

Aderechelseamaru

25257.5

Fay

25287.07547169811321

Wolfgangho

25306.81818181818182

Mukashi

23306.50943396226415

Holleshoryu

21325.94339622641509

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Sandanme Game - scores after 8 days

shikona

wins

losses

est. wins/15

Mirai

56 4 14

Doitsuyama

41 19 10.25

Itachi

39 21 9.75

Yubiquitoyama

36 24 9

Sekihiryu

35 25 8.75

Genzai

35 25 8.75

Tamanaogijima

33 25 8.53448275862069

Kotononami

33 27 8.25

Torideyama

32 28 8

Oshirokita

32 28 8

Profomisakari

31 29 7.75

Imumaru

31 29 7.75

Aderechelseamaru

31 29 7.75

Fay

29 31 7.25

Mukashi

27 33 6.75

Holleshoryu

27 33 6.75

Wolfgangho

26 34 6.5
I haven't got the kachikoshi points factored in yet but I should have time to do that today.There is one maezumo entry that I've been tracking and for the record, they are doing really well.Their record is now 44-16 for an average projected win total of 11. Look out for them in November!Itachi

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Sandanme Game day 9 results

shikona

wins

losses

kk

est. wins/15

Mirai

85

9

15

13.56

Doitsuyama

43

22

10

9.92

Itachi

44

25

9

9.57

Yubiquitoyama

43

25

9

9.49

Genzai

41

26

8

9.18

Sekihiryu

40

28

7

8.82

Kotononami

38

29

6

8.51

Tamanaogijima

37

29

7

8.41

Aderechelseamaru

37

31

8

8.16

Imumaru

38

32

7

8.14

Torideyama

35

31

7

7.95

Profomisakari

36

32

7

7.94

Oshirokita

36

32

6

7.94

Mukashi

33

35

6

7.28

Fay

30

32

4

7.26

Holleshoryu

28

34

5

6.77

Wolfgangho

30

40

6

6.43

By now the next days bouts are underway but here are your day 9 results. I solved (with help from Asashosakari) the remaining problems with formatting the table so tables like this will be much easier to generate now.I am displaying the kk column for sake of interest but I haven't included it in the score because it just drags most of our scores down even further. Perhaps it would be better to reserve kk, group winner, and yusho winner scores for awarding sansho.Last time, the scores were scaled at the end so that Mirai's score was 15-0 (after all it is impossible to do any better than Mirai). I tested this in the current game and only one player was left below kk. I like everyone to succeed and have fun but if everyone makes kk every tournament then it isn't much of a contest. What would a banzuke look like? Well, we'll see what it looks like at the end of the tournament. Maybe only the best competitors are playing this game so we should all get kk!Itachi

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Here are some of the rikishi Mirai appears to have picked.

Tsuchihashi

Teno

Shinyu

Sasaki

Hokkairyu

Daishoki

Amuru

These are the ones no one else selected!

Sasaki is one of my adopted rikishi. It seems like he's been stuck in Sandanme forever but he's only 19. He has looked good lately and perhaps he is going to take a run at Makushita at last.

Amuru, being a foreigner, must've been on most of our watch lists when he started but no one liked him enough to select him this time and he's doing well.

Another surprise is that most of these unexpected group leaders are in the top half of the division where there are fewer rikishi in each group. We were more successful at finding the best rikishi in the larger groups of relative unknowns in the lower half of the division.

Itachi

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I almost forgot our maezumo mystery player.

They are still incredible, now 50-17 with 12 kk leaning rikishi (more wins than losses). Their projected score is 11.19 which would beat us all (except Mirai).

Will they be as dangerous in Kyushu? Will they get their entry in on time?

Itachi

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I almost forgot our maezumo mystery player.

They are still incredible, now 50-17 with 12 kk leaning rikishi (more wins than losses). Their projected score is 11.19 which would beat us all (except Mirai).

Will they be as dangerous in Kyushu? Will they get their entry in on time?

Itachi

I love this analysis. I am definitely going to consider entering in November. Respect to the organisers of these games. They definitely draw my attention towards the lower divisions.

Neko

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